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Game Art GCD62004/Final Project

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Game Art GCD62004/Final Project LIU CHENG RUI  (0370930) GCD62004 / Game Art / Bachelor of Design (Hons) in Creative Media / Taylor's University INSTRUCTION Final Project: Before the project began, I first sorted out all the thumbnails related to character design and weapon prop design, which helped deepen my understanding of the subsequent modeling appearance. Fig3.1 Weapon Fig3.2 Character Fig3.3 Arm armor Fig3.4 Leg armor Fig3.5 Mask After that, I began to focus my work on character creation. ...

Game Art GCD62004/Project2

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Game Art GCD62004/Project2 LIU CHENG RUI  (0370930) GCD62004 / Game Art / Bachelor of Design (Hons) in Creative Media / Taylor's University INSTRUCTION PROJECT 2 : week9 This week we completed the work of Project 1 and began to produce our Project 2. Regarding Project 2, we need to design relevant game props for the environment or characters. I chose the prop design for the character roles. For the design of character props, my first thought was armors. Since my character as a whole is mainly based on bamboo elements, the armors I designed are also more inclined towards bamboo elements. This prop is mainly worn on the forearm of the character, providing a certain level of defense for the forearm. Fig9.1 Arm Armor Mood Board Fig9.2 Arm armor sketch ...