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Design Research Dissertation/DIS60304

20/04/2026 - 20/07/2026 / (Week 1 - Week 14) Liu Cheng  Rui 0370930 Design Research Dissertation/Bachelor of Design/ (Honours) in Creative Media /DIS60304 FINAL COMPILATION & REFLECTION INSTRUCTIONS Assignment  1 - Draft Dissertation Assignment  2 -  Visual Design Publication Visual Design Publication Flipbook  Assignment 3 - Final Dissertation Assignment 4 - Research for Article Publication Weekly Progress Sheet FEEDBACK week1 1.Restructure the objective by removing how, because how should in your research question 2.'Study' - change this objective to verb that can be measure and have output for example 'identify' the games character design? ...

Major Project 1

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April 22, 2026 - July 24, 2025 / (Week 1 - Week 14)  Liu Chengrui / 0370930  Major Project 1  Bachelor of Creative Media Design (Honours) Instruction Project progress Through several weeks of discussion, we carefully refined the game's core concepts, including gameplay mechanics, artistic direction, and world-building, ultimately deciding to develop Formal Death , a Unity-based game accompanied by an official art book. The game's world is inspired by Dante's interpretation of Purgatory, featuring a 3D top-down combat system. Its visual style adopts a semi-realistic approach, balancing realistic details with stylized artistic expression. At the very beginning of the project, we focused our efforts on the brainstorming of the game project, which involved extensive research on game mechanics, settings, art, and other aspects. ...