Posts

Showing posts with the label ANATOMY AND CHARACTER SCULPTURE

ANATOMY AND CHARACTER SCULPTURE DST 60404/Final Project

Image
ANATOMY AND CHARACTER SCULPTURE DST 60404/Final  Project LIU CHENG RUI  (0370930) DST 60404/ ANATOMY AND CHARACTER SCULPTURE/ Bachelor of Design (Hons) in Creative Media / Taylor's University    INSTRUCTION Final  Project week13 This week, I followed Mr. Kannan's advice and made some modifications to certain parts of my monster model. Fig13.1 The modified monster After that, I focused my efforts on the final task. The first thing was the monster's weapon. I decided to create a large sword made of stone.And after the production is completed, add the texture of the stones to enrich it. Fig13.2 Weapon manufacturing process 1 Fig13.3 Weapon manufacturing process 2 After that, I began to learn b...

ANATOMY AND CHARACTER SCULPTURE DST 60404/Project2

Image
ANATOMY AND CHARACTER SCULPTURE DST 60404/ Project2 LIU CHENG RUI  (0370930) DST 60404/ ANATOMY AND CHARACTER SCULPTURE/ Bachelor of Design (Hons) in Creative Media / Taylor's University    INSTRUCTION Project2 week8 Starting from this week, we need to start refining the details of the model, including muscle textures and clothing, etc. This week, my main focus was on refining the muscles in the upper body. At the same time, I also designed a battle dress for the monster. Fig8.1 Muscle refinement front Fig8.2 Muscle refinement back Fig8.3 Muscle refinement side When making th...

ANATOMY AND CHARACTER SCULPTURE DST 60404/Project1

Image
  ANATOMY AND CHARACTER SCULPTURE DST 60404/ Project1 LIU CHENG RUI  (0370930) DST 60404/ ANATOMY AND CHARACTER SCULPTURE/ Bachelor of Design (Hons) in Creative Media / Taylor's University    INSTRUCTION Project1 week4 This week, I started making my monster model. Since this was my first time using zb for modeling, I was very inexperienced. Even for the most basic shapes, I had great difficulty creating them. Before creating the model, I first found some references of monsters to create my own character. My design concept is to build the character with the "head of a turtle (especially a snapping turtle or a snapping turtle and other fierce types)" as the core prototype.          Fig4.1 moodboards ...