Design Research Dissertation/DIS60304
20/04/2026 - 20/07/2026 / (Week 1 - Week 14)
Liu Cheng Rui 0370930
Design Research Dissertation/Bachelor of Design/ (Honours) in Creative Media/DIS60304
FINAL COMPILATION & REFLECTION
INSTRUCTIONS
Assignment 1 - Draft Dissertation
Assignment 2 - Visual Design Publication
Visual Design Publication Flipbook
Assignment 3 - Final Dissertation
Assignment 4 - Research for Article Publication
Weekly Progress Sheet
FEEDBACK
week1
1.Restructure the objective by removing how, because how should in
your research question
2.'Study' - change this objective to verb that can be measure and have
output for example 'identify' the games character design?
3.Also 'prevent' is not measurable verb - what is the output? should
to 'evaluate' the perspective - relate back with your problem.
week2
1.Add more content, from general to specific research problem, to show
the gap of study and the importance of your study, with citations and
references.
2.Here your improvement objectives:
To identify key elements of Chinese traditional culture relevant to
character image design in action games through literature review and
visual content analysis.
To examine the influence of Chinese traditional cultural elements on
users’ perception and preference of character image design through user
survey and evaluation.
To develop design guidelines for integrating Chinese traditional
cultural elements into character image design in action games based on
empirical findings.
3.write in paragraph form. add all limit of your research, with
justification and citation/references.
week3
1.In conclusion chapter, cannot have any citation. This should from
you based on findings.
2.Add discussion and support from previous studies.
3.Use figure/chart. Do for all.
week4
1.How about sampling - how many data you plan and what technique
used?
2.How you come out with the questions? adapt/adopt from anyone? if
manay sources, you can use table form.
3.You can use flowchart to explain the process in details
4.Use flowchart to explain the interview - is it interview only for
phase 2? because above you mention both, so visualize it.
5.Make sure all figures and tables must have caption and mention in
paragraph. The number follow the chapter, example Figure 4.1,
4.2....continue.
week5
1.If all 3 phases using same instrument - you can explain one times in
'Data Collection' section only, so that reader will not confuse. Redo
this chapter:
3.1 Overview
3.2 Research Design
3.3 Data Collection
3.3.1 Participants
3.3.2 Instrument
[Break the question based on phase]
3.3.3 Procedure
[use flowchart to visualize the process, which include phase 1,2 and
3]
3.4 Data Analysis
3.5 Summary
week6
1.Should your design guideline. Show here with short explain,
followed by who will benefit from it.
2.Use chart to visualize the result, followed by explain the
implicit and explicit of the findings. redo:
4.1 Overview
4.2 Results
4.3 Demographic
4.4 General Awareness (this for what?)
4.5 Objective 1: Key Culture Elements
4.6 Objective 2: The Influence
4.7 Objective 3: Design Guideline (you can use table or figure to
visualize how your design guideline looks like)
4.8 Summary
week7
Dr. NOORHAYATI SAAD and Dr. Aslina gave us a detailed explanation of
the requirements for the assignment 2 and 3.
week8
1.Strengthen the academic tone of the cover design, as the current
retro gaming aesthetic may overshadow the seriousness of the
research topic.
2.Improve typography consistency and readability by reducing the
number of font styles and enhancing the visual hierarchy between
the title, subtitle, and author information.
3.Create a clearer visual connection between the game-related
imagery and the concept of Chinese traditional culture to better
communicate the research focus at first glance.
4.Refine the layout balance, as the large USB graphics dominate
the composition and compete with the title for attention.
week9
1.Enhance the integration of visual elements by ensuring that
decorative graphics support the research narrative rather than
functioning primarily as standalone illustrations.
2.Consider incorporating more culturally representative motifs,
symbols, patterns, or artistic elements from Chinese traditional
culture to strengthen the conceptual depth and authenticity of the
design.
3.Improve spacing and alignment among text and graphic components to
achieve a cleaner, more professional, and visually cohesive
presentation.
4.Reduce visual clutter caused by multiple competing focal points
and establish a stronger central focus that directs attention to the
dissertation title.
week10
1.The teacher's suggestion is to enhance the consistency of the
layout, improve the readability and academic professionalism,
optimize the layout, leave sufficient white space, integrate
graphics and text, and present charts in a way that makes the
overall design more unified, clear and easy to read.
week11
1.It is suggested to enhance the academic feel of the cover,
optimize the font hierarchy and layout, strengthen the integration
of game elements with Chinese traditional culture, highlight the
title of the paper, and improve the overall visual balance and
professionalism.
week12
Dr. NOORHAYATI SAAD and Dr. Aslina gave us a detailed explanation
of the requirements for the assignment 4.
week13
1.Redo the Abstract: - start with short intro about your
research, followed by highlight problem, next solution, which is
the study aim or objectives. Next, method use, and finally the
results and findings, followed by hope or future works from the
findings.
2.List 4 to 5 frequent words in this paper except title.
3.Caption for table should above, also must mention in text - go
through all.
week14
1.Always start new section with text first - so move figure after
text - go through all.
2.No need Appendix, unless the set of questionnaire or if you have
tables that explain in document which you do not want count the
words.
REFLECTION
Experience
In this course, I completed the draft of my thesis, the final
thesis, the electronic publication, and the research paper. From
determining the research objective to achieving the final outcome, I
underwent multiple revisions and improvements. The teacher would
provide specific suggestions every week regarding the thesis
structure, research methods, data analysis, and layout design. I
also adjusted the content based on the feedback, such as redefining
the research objective, optimizing the research methods, adding
flowcharts and diagrams, and improving the overall design of the
electronic publication. Although the entire process was challenging,
each revision helped me better understand the norms of academic
research and gradually developed the habit of carefully checking and
continuously improving my work.
Observation
Through this course, I discovered that academic research and design
practice are mutually reinforcing. The thesis not only requires
comprehensive research content, but also needs clear logic and
sufficient data support. At the same time, when designing electronic
publications, I also realized that visual effects should not merely
focus on aesthetics, but should highlight the research theme,
maintaining academicity and professionalism. The suggestions given by
the teacher regarding cover design, layout, and font hierarchy made me
pay more attention to the balance between visual communication and
content, and also helped me understand the importance of details for the
overall work.
Findings
After completing the entire project, my greatest achievement was
mastering the complete design research process and learning how to use
the research results to support design decisions. I also discovered that
an excellent thesis and design work are not completed in one go, but
gradually improved through continuous feedback, repeated revisions, and
continuous optimization. This course not only enhanced my abilities in
thesis writing, data analysis, and layout design, but also cultivated a
more rigorous research attitude and problem-solving skills, laying a
solid foundation for my future design studies and career
development.
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