Vehicle and Props Design
GCD61804/Project1
LIU CHENG RUI (0370930)
GCD61804/Vehicle and Props Design/ Bachelor of Design (Hons) in Creative Media / Taylor's University
INSTRUCTION
PROJECT 1 : PRE-PRODUCTION
week2 Mood Board and Sketches
In the second week, we were informed that we needed to start project1, and
the first one was Mood Board and Sketches.
We need to choose at least one of land, water and sky for the design.
I first choose land. For the design of land vehicles, I prefer to combine
insects with vehicles, such as scorpions, spiders, ants and other
insects.
Fig 2.1 Mood Board (Land)
Simple explanations of some functions and forms:
1.Spider-shaped vehicles have stronger climbing power, can perform
high-altitude operations, and are faster.
2.Scorpion-shaped vehicles are divided into two types. One is the attack
type vehicle, where the double pincers are replaced by machine guns and the
tail pins are replaced by more powerful sniper rifles, mainly responsible
for protection and minor disputes.
Another type is the engineering vehicle. The double clamps are replaced
with mechanical claws capable of grasping, and the tail pins are replaced
with crane hooks, which can lift heavier objects and are mainly responsible
for transportation or construction projects.
3.The ant form also belongs to engineering vehicles, mainly responsible for
transportation and construction projects.
4.The one-man show type vehicle is responsible for transporting heavy goods
or handling blocked roads, etc.
Fig 2.2 Sketches (Land)
For Underwater vehicle, I designed them based on various types of whales,
mainly including functions such as combat, information collection, and
transportation.
Fig 2.3 Mood Board (Water)
Simple explanations of some functions and forms:
Combat function:
Equipped with weapon systems and armor, it is suitable for guarding and
small-scale battles.
High mobility, with the ability to conduct rapid assaults and
patrols.
Transportation function:
It features a large-capacity cargo hold or modular design, making it
suitable for material transportation.
Equipped with a mechanical arm and a hook, it can be used for loading and
unloading as well as engineering collaboration.
Information collection function:
Equipped with sonar, sensors and camera devices, environmental and
geological data collection is carried out.
It can be used for scientific research observation, sample collection and
remote data transmission.
week3 Progress
Through this week's practice, I learned to use silhouettes to expand the
form and function of the vehicle, so I used the same method to build the
shape of my vehicle.
I choose land vehicles as my research object. Regarding the original form
of vehicles, I choose insects such as rhinoceros beetles, spiders and ants
as references.
Fig3.1 Insect-shaped vehicle development
For insect-shaped vehicles, I respectively use numbers to distinguish their
shapes and functions.
Vehicle No. 1 is a transport vehicle designed based on the
prototype of the stag beetle. The front of the vehicle is modeled after
the stag beetle's pincers, used to break through obstacles, and the huge
compartment at the back is used to transport a large amount of
goods.
Vehicle No. 2 is a transport vehicle designed based on the
prototype of an ant. The overall body of the vehicle refers to the three
structural forms of an ant, which can distinguish different types and
sizes of goods and facilitate classified storage.
Vehicle No. 3 is also a transport vehicle designed based on the
prototype of the stag beetle. Different from Vehicle No. 1, this vehicle has
given up some cargo storage space and replaced it with clamps that can be
grasped.
Vehicle No. 4 is a transport vehicle designed based on the
prototype of a spider. Different from other vehicles, this vehicle has a
certain climbing ability, can adapt to more challenging terrains, and the
clips in the front can also serve the functions of grasping and
defending.
Vehicle No. 5 is a transport vehicle designed based on the
rhinoceros beetle. It has the strongest load-bearing capacity among the
five vehicles and the greatest horsepower. The single horn at the front
has an extremely large destructive power and can simultaneously perform
the task of clearing road obstructions.
In addition to vehicles in the form of insects, I have also developed a
series of tanks, mainly responsible for combat functions.
Fig3.2 Tank-shaped vehicles development
The Tank series of vehicles mainly add mobility and combat capabilities
on the basis of ordinary tanks, such as the II and III tanks. The unique
tire deconstruction increases the vehicle's traveling speed. The No. 4
and No. 5 models have added a structure similar to a bucket at the front
end, enhancing their impact and destructive power.
week4 3d sketch Progress Mr. Kannan thought the third silhouette of my truck was very interesting and could continue. But I need to write down the inspiration and references for my vehicle design.
Inspiration1——Rhinoceros beetle
Fig4.1Inspiration (Rhinoceros Beetle)
I mainly focus on the combination of vehicles and rhinoceros beetles and stag beetles. The prototype vehicle is a truck. The rhinoceros beetle has a large horn on its head, and the truck's head can adopt a protruding "horn" -shaped device to serve as a radar, camera cover or anti-collision structure.
Power symbol: The rhinoceros beetle can lift objects dozens of times heavier than itself, emphasizing the truck's load capacity and off-road performance.
Color: Commonly blackish-brown, metallic green, and metallic blue. The body can be painted in metallic texture colors or color-changing finishes.
Behavioral characteristics: Nocturnal, solitary, suitable for creating an off-road, adventurous and exploratory style truck image.
Inspiration2——Stag beetle
Fig4.2 Inspiration (Stag beetle)
Mandibular structure: Males have large clamp-shaped mandibles for fighting. It can be used in the design of the front bumper or mechanical arm, emphasizing the "grip" or "traction" function.
Symmetrical shape: Symmetrical posture, clean and smooth lines. The body design can refer to its simple yet powerful contour lines.
Sturdy structure: Solid body, powerful legs and claws, suspension system. The tire cladding part can be designed with reference to its grip and stability.
Moodboard
Fig4.3 Vehicle Moodboard
After completing the supplementation of inspiration and references, I began to draw the 3d sketch of this car.
Fig4.4 3d sketch of the vehicle
Fig4.5 3d sketch of the vehicle(Character driving example)
week5 Rough Value painting and Coloring
In this week's class, Mr. Kannan showed us how to explore the forms of vehicles under different silhouettes and also taught us to color the vehicles.
After class, I asked Mr. Kannan for suggestions on the modification of my vehicle. He thought it was good on the whole, but the clamp-shaped Angle at the lower front of the car was too long. Also, try to explore from different angles and draw 3d sketches.
After listening to the sir's suggestions, I decided to pick out some of the previously designed silhouettes for Rough Value painting.
Fig5.1 Rough Value painting (expanded in silhouette) 1
Fig5.2 Rough Value painting (expanded in silhouette) 2
Of course, I made rough drawings from other angles for my main design vehicle, which will be helpful for my future structural research and other work.
Fig5.3 Rough paintings of vehicles from multiple angles
After completing all these, I chose a color that I prefer. The reason why I chose this color is to better adapt to the world I created (wasteland mechanical style).
This is a heavy combat vehicle that combines the post-apocalyptic style of "Mad Max" with the rhinoceros beetle form. The overall design is rugged and heavy. The vehicle body is as solid as a shell. The huge angular structure at the front is highly aggressive, and the rear extends with distinct mechanical limbs, as if a steel beetle were hunting in the wilderness. It symbolizes the collapse of the post-apocalyptic order and the rule of barbaric forces, and is a wasteland behemoth born for survival and conquest.
Fig5.4 Reference to the movie "Mad Max"
Fig5.5 The vehicle design after simple coloring
week6 Vehicle form improvement and breakdown
This week, Mr. Kannan gave new feedback on our assignment. Regarding my assignment, Mr. Kannan believes that the overall design of the vehicle is good and he likes it very much. However, the stability of the vehicle cannot be guaranteed because the hook at the rear of the vehicle I designed is too long, which may cause the front of the vehicle to curl up. Mr. Kannan suggested that I could refer to the compartment of a garbage truck and place the grappling hook in the compartment when not in use, which could increase stability.
After listening to Mr. Kannan's feedback, I modified the structure of my vehicle, placed the grappling hook at the rear of the car into the compartment, and made some breakdowns.
Fig6.1 Vehicle form improvement and breakdown 1
Fig6.2 Vehicle form improvement and breakdown 2
week7 ColoringThis week we continued with Project 1. Mr. Kannan gave new feedback on my task. The overall design is good and it can be colored.
Regarding the use of colors, I mainly adopt dark colors such as brownish. Since my vehicle needs to adapt to the world it is in - the post-apocalyptic wasteland world, overall, brownish is used to convey a sense of rust and aging of the vehicle.
Fig7.1 Color diagram of the normal form of the vehicle
Fig7.2 Color diagram of vehicle grappling hook shape
FEEDBACK
week4
Mr. Kannan thought the third silhouette of my truck was very interesting and could continue. The first, third and fourth ones had some problems in terms of shape. For example, the lower part of Truck No. 3 was too wide and might not be able to bear as much weight as a truck.
Regarding the silhouette of the tank, Mr. Kannan thinks that Tank No. 4 is good and a sketch can be drawn. Generally speaking, I need to organize my ideas and references into a document so that Mr. Kannan can understand my thoughts.
week5
Mr. Kannan offered some new perspectives on my assignment last week. He suggested that I could explore from other angles of the car. Besides, I could also conduct in-depth exploration based on some structures of the car, such as how the car door opens or what the hook at the rear of the car is used for.
week6
The overall design of the vehicle is good and I really like it. However, there is a problem with the vehicle's stability because the grappling hook at the back is too long. You can refer to the compartment of a garbage truck and place the grappling hook inside the compartment. The grappling hook only comes out when in use.
week7
The overall design of the vehicle is good. It's fine to break it down like this. Your next step is to paint the vehicle.
REFLECTIONS
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