Information design GCD60504/Exercises

Information design

GCD60504/Exercises

LIU CHENG RUI  (0370930)

GCD60504/Information design/ Bachelor of Design (Hons) in Creative Media / Taylor's University  


INSTRUCTION



TASK
Group task FLIP 1(The first week of online class
During the first week of online classes, Mr. Kannan assigned a group task: In your group, identify the different types of infographics and the types of information they are applicable for, along with an example for each identified type.

The options we chose were Statistical, Geographic, Hierarchical, Process, and Timeline.

Group task FLIP 1 slide

Group task  (The first week of physical class
In the first week of the physical class, we also had a group task. We needed to find three poor information graphics and three good ones, and explain why they were poor and why they were good.

Physical class group task slide

Group task FLIP 2(Saul Wurman's L.A.T.C.H
This week's class assignment was to give a presentation on the LATCH topic within our group, and to provide examples to illustrate which information is most suitable for each principle.

We divided it into six parts, namely 1. intro (summarize what a latch is), 2. location, 3. alphabet, 4. time, 5. category, 6. hierarchy. I was responsible for the hierarchy part. I first explained the basic definition and applicable areas of this principle, and finally chose a poster as an example to illustrate the hierarchy.

Group task FLIP 2 slide

Group task FLIP 3(Miller's Law {chunking} 
In the fourth week of the online class, we were given a new task - Miller's Law (chunking). In our group, we were required to present an explanation on the topic and provide an example of how to best utilize this technique in terms of visual delivery for each of these approaches: 1 - a well-designed infographic, 2 - UX/Ul, web, app, games (basically screen-based!) ,3-Processes (Refer to Project 1 brief as an example).

We divided the task into several parts: Miller Law Meaning, Example 1, Example 2, Example 3, and 1 Approach. I was responsible for 1 Approach. I completed this part by analyzing the pictures chosen by the other team members and explaining their advantages.

Group task FLIP 3 slide

Group task FLIP 4(Manuel Lima's 9 Directives Manifesto 
In the online class of the fifth week, the task we need to complete is titled "Manuel Lima's 9 Directives Manifesto". In our group, we are required to provide an explanation on this topic and find an example of how to best display and utilize design for each of the directives. As conclusion, do also present one good designed infographic that best illustrate of the9 directives for information visualizations and one poorly designed infographics thatfailed to address the directives.

We divided this task into several sections: introduction, form follows function, interactivity is key, cite your sources, power of narrative, do not glorify aesthetics, look for relevance, embrace time, aspire for knowledge, avoid gratuitous visualisation, good infographic, and bad infographic. I am responsible for the sections of "aspire for knowledge" and "avoid gratuitous visualisation".

First, I will identify the core definitions and key information of these two parts, and then search for the relevant image content that meets the requirements.

Group task FLIP 4 slide

Individual task
During the first week of online classes, apart from the group tasks, we also had a personal task. That was to find a poor information graphic and use any of the tools available in Canva, Piktochart, or Venngage to transform it into a good one.

I chose a 3D pie chart, whose content is about "Brazil Tea Market Share by Company (2013)". I think this chart has some drawbacks. For instance, the 3D perspective distorts the perception of area, making it impossible for the human eye to accurately compare; the labels are separated from the data, causing a confusing reading path; and the color distinction is poor.

Fig1.1 Poor infographic

When modifying this infographic, I noticed that although the original 3D pie chart had a visually appealing appearance, it was not intuitive when comparing the market shares of different companies. Moreover, the three-dimensional effect could easily mislead the data proportions. Therefore, I changed the original chart to a 2D bar chart, allowing the market shares of different companies to be compared more clearly. 
I sorted the companies by their market share from highest to lowest, and directly marked the percentages on each column. This way, readers don't have to search back and forth for the corresponding data. For the color scheme, I chose simple and uniform colors, eliminating gradients and decorative effects to avoid distractions. At the same time, I added a brief text description above the chart to help readers quickly understand the overall market situation before looking at the chart.

Fig1.2 Information graphic revision 1

In addition to this, I also made another attempt at revision.But I think this one didn't succeed in the first attempt at revision.

Fig1.3 Information graphic revision 2


EXERCISE
Exercise1: Quantify & visualize data
We need to write down the relevant indicators (such as Lego pieces/buttons/coins, etc.) with a pen to help us visualize the quantities and data, and take pictures of the final assembly. I chose coins, namely 50 cents, 20 cents, 10 cents.

In order to achieve better results, I had some discussions with Mr. Kannan. My initial idea was to merely distinguish the size and age of the coins. However, Mr. Kannan suggested that I could add a color option, so that I could have more varieties.

Ultimately, I divided the coins into two sizes (L and S), two colors (bronze and silver), and three categories (new and not very new, old).

Fig1.4 Exercise1: Quantify & visualize data(coins)

Exercise2L.A.T.C.H
We need to apply the LATCH information organization principles (location, alphabetical order, time, category, hierarchy) to organize the information, and use at least four of these principles. Additionally, create a Pokémon information graphic poster using digital photo editing or illustration software.

I choose to organize Pokémon information using the LATCH principle's L (location), A (alphabetical order), T (time), and C (category). Here, L represents the different regions where different Pokémon live, A represents the alphabetical order of Pokémon attributes, T represents the evolution process of Pokémon, and C represents the attributes of Pokémon.Finally, the H hierarchy is reflected in the visual size of the poster. First, there is the central map, then the Pokémon around it, and finally the text at the bottom.

Fig1.5 Exercise2 L.A.T.C.H

FEEDBACK
week1
Mr. Cannan believes that my initial idea was merely to distinguish the size and age of the coins. This was rather simplistic. Therefore, Mr. Cannan suggested that I could also include the option of color, so that I could offer a wider range of choices.
week2
Your idea is fine. Here's a suggestion for you. You can try to achieve the Hierarchy by adjusting the elevation difference of the central map. For example, the mountains might have the highest elevation, followed by the volcanic areas, and the plains would be the lowest. It all depends on your own idea.

REFLECTION
Experience
In this exercise, I personally sorted the coins, revised the faulty information chart, and created a Pokémon information chart poster. From grouping the coins by denomination and age, to organizing the information according to the LATCH principle, during this process, the way of organizing data directly affected the clarity of the information. This was the most important lesson I learned, because grouping and categorization can highlight differences, and the logical sequence enables readers to quickly understand the information, avoiding confusion.

Observation
When doing various exercises, I noticed some things. For instance, in coin classification, clear categorization and grouping make the information immediately understandable at a glance. When creating the Pokémon information chart based on the LATCH principle, I found that organizing the information in a logical order is easier for people to grasp the key points compared to randomly assembling them.

Findings
Through these exercises, I discovered that the most important aspect of information design is to make it understandable and memorable quickly. Exercises like "Coins" and "Pokémon" made me realize that a clear structure and distinct hierarchy are more effective than complex colors and effects. Moreover, I also came to understand that information design is actually a way of thinking: when dealing with complex data, one should organize it logically and orderly instead of just randomly stacking things. Only in this way can others truly grasp the key points.

Comments

Popular posts from this blog

Environment design GCD61904/Final Project

Digital Matte Painting DST60904/Final project

PRJ62204/Minor Project